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Become an iOS Developer

  • Course level: All Levels

Description

You will start by learning the basics of iOS app development using the Swift programming language and Xcode, Apple’s development environment. You’ll develop your first iOS apps using layouts, views, UIKit, and more. Then, you’ll progress to build more complex and advanced applications, using networking, and Apple’s Grand Central Dispatch and Core Data, and will be ready to publish your capstone project to the App Store. Learn what to expect in the classroom, get familiar with programming in Swift, and download Xcode, Apple’s development environment for iOS. Learn the basics of Swift, the programming language used to develop iOS apps. Build your first app with Swift and Xcode, Apple’s programming environment for app development. You’ll learn how to use AutoLayout, UIButtons, and UILabels to create an interface, and how to react to touch events in an app using ViewController and multiple views. You’ll also learn how to set up audio recording and playback in a voice recording app. Develop an app with UIKit, Apple’s front-end framework for developing fast and powerful web interfaces. Learn about the delegate pattern to make connections between the app’s model, view, and controller, and add table views and navigation to your app. Incorporate networking into your apps, and harness the power of APIs to display images and retrieve data. Use Apple’s Grand Central Dispatch, or GCD, framework to create asynchronous apps, ensuring a smooth user experience, even while your apps run lengthy operations in the background. Learn about simple persistence, the iOS File System, and the “sandbox.” Set up the classes we need to get Core Data up and running so that we can create, save, and delete model objects. Enable user interfaces to reactively update whenever the model changes, and safely migrate user data between versions.

You will start by learning the basics of iOS app development using the Swift programming language and Xcode, Apple’s development environment. You’ll develop your first iOS apps using layouts, views, UIKit, and more. Then, you’ll progress to build more complex and advanced applications, using networking, and Apple’s Grand Central Dispatch and Core Data, and will be ready to publish your capstone project to the App Store. Learn what to expect in the classroom, get familiar with programming in Swift, and download Xcode, Apple’s development environment for iOS. Learn the basics of Swift, the programming language used to develop iOS apps. Build your first app with Swift and Xcode, Apple’s programming environment for app development. You’ll learn how to use AutoLayout, UIButtons, and UILabels to create an interface, and how to react to touch events in an app using ViewController and multiple views. You’ll also learn how to set up audio recording and playback in a voice recording app. Develop an app with UIKit, Apple’s front-end framework for developing fast and powerful web interfaces. Learn about the delegate pattern to make connections between the app’s model, view, and controller, and add table views and navigation to your app. Incorporate networking into your apps, and harness the power of APIs to display images and retrieve data. Use Apple’s Grand Central Dispatch, or GCD, framework to create asynchronous apps, ensuring a smooth user experience, even while your apps run lengthy operations in the background. Learn about simple persistence, the iOS File System, and the “sandbox.” Set up the classes we need to get Core Data up and running so that we can create, save, and delete model objects. Enable user interfaces to reactively update whenever the model changes, and safely migrate user data between versions. This is your chance to let your iOS Developer skills shine! For this final project, you’ll design and build your own iOS app, taking the design from the drawing board to the App Store.